2 Replies Latest reply: Apr 14, 2012 11:48 PM by nou RSS

Shared VBO works for CPU, not for GPU

kbrafford Novice
Currently Being Moderated

I am trying to run Enjalot's Part 2 demo from here:

 

https://github.com/enjalot/adventures_in_opencl

 

and if I force it to use a CPU context, it seems to work fine, but if I force a GPU context (my HD7970) it doesn't seem to ever actually update the vertex points.  It just stays with the points in their initial positions.  Any ideas?

More Like This

Legend

  • Correct Answers - 4 points
  • Helpful Answers - 2 points