• ADL and enumeration for 8 GPUs

    I am trying to code an application to get the load/temperature/memusage of about 8 gpu's simultaneously on a single screen; please let me know if there is a tool that does it already as i don't want to reinvent the wh...
    titanius
    last modified by titanius
  • Questions about GPU Perfstudio

    Hi,   I have a few questions about GPU Perfstudio.   1) Why I cannot know values of compute-shader-realated counters when I use OpenGL instead of DirectX? I do not know why the current GPU Perfstudio versi...
    abcdabcd
    last modified by abcdabcd
  • Perfstudio page down?

    http://developer.amd.com/tools-and-sdks/graphics-development/gpu-perfstudio/ seems to be down, don't suppose you have a direct link to the latest perfstudio?   Cheers, Chris
    chrisvarns
    last modified by chrisvarns
  • ADL2_Overdrive6_Temperature_Get and X server

    Hi all!   I run C/OpenCL codes for some calculations on a remote Linux machine. I want to monitor GPU temperature, so if it gets too high, the code execution stops. But sadly, ADL function ADL2_Overdrive6_Temper...
    arkanet
    last modified by arkanet
  • Bug Report for driver 14.9

    On Windows some users experience a "pure virtual function call" error on startup: http://www.leadwerks.com/werkspace/topic/11037-leadwerks-33-beta-is-crashing-on-start/   According to this user, 14.9 and 14.9.1...
    joshklint
    last modified by joshklint
  • GPUPerfAPi 2.14 on Kaveri with Catalyst 14.9.

    Hi, I'm using GPUPerfAPI 2.14 in a DX11 application. It works fine with R9 270X cards, but does not with a Kaveri A7850K PC, GPA_Initialize() returns GPA_STATUS_ERROR_FAILED. GPUPerfApi 2.14 is supposed to support A...
    hamilcar
    last modified by hamilcar
  • Incorrect average calculation in the frame profiler

    Hi,   I use GPU PerfStudio to know a bottleneck of my OpenGL program. Especially, I often use the frame profiler in GPU Perfstudio. When I push the 'profile' button, statistics data are shown in a table. The dat...
    abcdabcd
    last modified by abcdabcd
  • GPU PerfStudio3.1 Update released

    GPUPerfStudio3.1.324 has just been released and contains a fix for compute shader counters showing non zero values when no compute shader is in use and a fix for incorrect CSVALUInsts counter values.   http://de...
    Lonesled
    last modified by Lonesled
  • GPUPerfAPI 2.15 has been released

    GPUPerfAPI v2.15 has been released and can be downloaded from http://developer.amd.com/tools-and-sdks/graphics-development/gpuperfapi/.   Included in this release: Add support for additional GPUs and APUs. Imp...
    Christopher Hesik
    last modified by Christopher Hesik
  • I can't download the RenderMonkey,why?

    follow the title
    lyf
    last modified by lyf
  • GPU Programming Question

    Hi,   Is there an AMD equivalent to nVidia's jitPTX?  Or a way do dynamically generate code?   Thanks!
    darren996
    last modified by darren996
  • How to implement ADL_SDK's ADL_Display_ReadAndWriteI2C() function or api call?

    Hello,      I am trying to access a device at i2c address 0011110 and I would like to use ADL_SDK's ADL_Display_ReadAndWriteI2c() to do so. I can see that it takes in a iAdapterIndex and an ADLI2...
    marshalcraft
    last modified by marshalcraft
  • NEW - GPU PerfStudio 3.1 has been released

    NEW - GPU PerfStudio 3.1 has been released and can be downloaded from http://developer.amd.com/tools-and-sdks/graphics-development/gpu-perfstudio/ It includes: * GPU ShaderAnalyzer for GCN - Optimize your shader cod...
    Lonesled
    last modified by Lonesled
  • gDEBugger "You do not have an AMD GPU Installed"

    I get this message, but my graphics card is ATI Radeon HD 4670.  Hasn't ATI been owned by AMD for some time now?  So doesn't this count as an AMD GPU?
    jwwalker
    last modified by jwwalker
  • AMD Mantle Terminology Question

    In the Mantle presentation there is something called "Resource Renaming" I have seen the same words in the DirectX 12 presentation.   Can somebody provide a good definition?   Regards
    kingofthebongo
    last modified by kingofthebongo
  • PerfStudio 3.0 with 3DMark11/3DMark ?

    Does Perfstudio 3.0 not work with 3dmark11/3dmark/vantage? I am trying to launch those applications to capture some frames but always ending up with "Failed to launch application" error.   Attached Screenshots o...
    shabby26
    last modified by shabby26
  • Help needed, Ubuntu 14.04 and OpenCL 2.9-1 problem.

    I am not certain about the origin of the problem. I needed to switch to Ubuntu from reasons of some supported software, so this is my first try to install OpenCL on Unbuntu. I had no problem with previous versions on...
    nsakan
    last modified by nsakan
  • Graphic card driver problem on windows 8.1

    I recently update to windows 8.1 and i get this error when trying to launch a game that uses my dedicated video card, AMD Radeon HD 7670M : unable to create d3d device. Moreover, when i select on the graphic driver do...
    crucerucalin
    last modified by crucerucalin
  • SDK for modifying application profile in CCC

    For nvdia i'm using the NVApi for doing this job and i've been looking for the same sdk for catlyst control center and still haven't found it yet. Could someone please let me know where i can find api's to create/mo...
    youngjae
    last modified by youngjae
  • Occlusion Queries and GLSL shader discard

    It appears that occlusion queries somehow ignore shader discards, as if the depth buffer is still being written to: Leadwerks Game Engine - Transparency Bug - Bug Reports - Forum     The transparency sh...
    joshklint
    last modified by joshklint