• How to use GpuPerfStudio 3 to get gpu info from Chrome running a WebGL application ?

    The server process sends messages to the client but the client application selection dialog stays empty. Chrome consists of multiple processes may be that is the issue. There is a commandline option --single-process...
    last modified by tibordenouden
  • PerfStudio 3.0 with 3DMark11/3DMark ?

    Does Perfstudio 3.0 not work with 3dmark11/3dmark/vantage? I am trying to launch those applications to capture some frames but always ending up with "Failed to launch application" error.   Attached Screenshots o...
    last modified by shabby26
  • GPUPerfAPI 2.14 will not work with 7970 and OpenGL

    I am trying to use GPUPerfAPI 2.14 in an OpenGL application with a 7970 card.  I have tried both the Catalyst 12.8 and Catalyst 14.7 drivers.  It acts the same on both.  After calling GPA_Initialize(), ...
    last modified by laynec
  • Using GPUPerfStudio client under wine

    Realizing that GPUPerfStudio is meant for windows, I decided to try it out under wine. It works great! Use winetricks to get the .NET runtime 4.0.   Well, I wouldn't be posting if I didn't have a question. I can...
    last modified by sounds
  • How to make GPU PerfStudio & GLEW play nicely?

    I have a basic application which runs just fine, uses OpenGL 4.3 core profile & GLEW 1.11.0. However, when I run it through GPU PerfStudio, it crashes right on glewInit, yielding an error saying "Missing GL versi...
    last modified by pokiaka
  • PerfStudio command line parameters

    How can I pass command line arguments when starting PerfStudio server?   For example, I have an application that takes the following options.   app.exe -x_size 1024 -y_size 768 -config test.cfg   Ho...
    last modified by joohoon
  • Multi-Point Audio

    This is from one of the recent AMD whitepapers:   "The AMD Display Library (ADL) SDK is available to developers who want to take advantage of DDMA. This SDK gives developers the ability to map independent audio ...
    last modified by s33dless
  • How to access Card temperatures c#

    Im trying to access the gpu temperatures of my HD 5970. I have referenced the following dll's in visual studio: C:\Program Files (x86)\ATI Technologies\ATI.ACE\Core-Static\CLI.Aspect.OverDrive5.Graphics.Shared.dll &n...
    last modified by frijx
  • Segmentation fault in GPA_OpenContext

    Hello,   I have a Linux system with HD 6290 and I get segmentation fault when calling GPA_OpenContext. Driver version is 14.10.2 (catalyst-14.4).   If I run the program in gdb I can see that the crash is ...
    last modified by policat
  • Ubuntu 14.04 Release: OpenCL cannot see cards

    Hi,   I have installed today the official Ubuntu Trusty 14.04 release. I downloaded and installed latest beta AMD driver and AMD APP SDK. Here is aticonfig --lsa: ~$ sudo aticonfig --lsa* 0. 01:00.0 AMD Radeon...
    last modified by troymcclure
  • How to use AMD Display Library (ADL) to adjust overlap compensation of eyefinity?

    I want to adjust the image of an AMD Eyefinity display group to compensate for overlapping edges between display images. But I find there's no direct API or sample code in ADL SDK.   There's only two sample proj...
    last modified by hellosword
  • Obtain simple GPU load in cross-platform manner

    Hi,   I have recently taken a look at AGS and GPUPerfAPI, but something is not clear to me. How could I obtain simple things such as GPU Load, clocks, temp, and all of the context independent stuff? The ugly way...
    last modified by Meteorhead
  • GPU PerfStudio 3 is now live on AMD Developer Central

    GPU PerfStudio 3 is now live on AMD Developer Central at:   http://developer.amd.com/tools-and-sdks/graphics-development/gpu-perfstudio/   New Features          ...
    last modified by Lonesled
  • Can't get active OpenGL API in PerfStudio

    Hello,      I've been trying to get PerfStudio to work because I'm learning about OpenGL and believe it would be a valuable tool, but I've struggled to get it to work. I've connected it successfu...
    last modified by tmiddlet
  • GPUPerfAPI Library for GPU Graphics Memory Usage info?

    Hi All,   Is it possible to use GPUPerfAPI for retrieving the graphics memory utilization at run time? I am trying to use OpenGL's glGetIntegerv(GL_TEXTURE_FREE_MEMORY_ATI, param) but new AMD drivers do not seem...
    last modified by piyushm1
  • Using the Target Independent Rasterization (TIR) hardware outside of Direct2D (e.g. from OpenGL or Mantle)

    So AMD's GNC-based chips unlike Nvidia (with Kepler anyway) supports TIR. (Background on TIR can be found in a blog post of the Windows 8 team and in more details are in a Microsoft patent application.) Of course I ca...
    last modified by respawned
  • APP and FPGA DMA

    Is DMA possible between AMD GPUs and any FPGA boards? I've seen no mention of it being done thus far. If this capability is not available, does anyone know if AMD is looking into this?
    last modified by legalto
  • 16384 x 16384 Depth texture fails

    On 14.6 drivers, this fails with GL_OUT_OF_MEMORY   glTexImage2D( GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT32F, 16384, 16384, 0, GL_DEPTH_COMPONENT, GL_FLOAT, NULL );   even though GL_MAX_TEXTURE_SIZE is being ...
    last modified by cippyboy
  • (glBlitframebuffer or glCopyImageSubData) vs CopyResource x 2

    So I have some new GL effects and I have to copy a framebuffer (1 color texture and 1 depth texture) to another framebuffer or textures to be used in a shader. After I ran it over with GPU Perf Studio I found out that...
    last modified by cippyboy
  • Fixes for headers on Linux

    Hi Guys, I propose the following changes to your GPA headers to be a bit more status quo under Linux. The following are git diffs that show the changes. In GPUPerfAPI.h a conditional is added for C++ that specifie...
    last modified by rcgoodfellow