• GPU PerfStudio 3 is now live on AMD Developer Central

    GPU PerfStudio 3 is now live on AMD Developer Central at:   http://developer.amd.com/tools-and-sdks/graphics-development/gpu-perfstudio/   New Features          ...
    last modified by Lonesled
  • Can't get active OpenGL API in PerfStudio

    Hello,      I've been trying to get PerfStudio to work because I'm learning about OpenGL and believe it would be a valuable tool, but I've struggled to get it to work. I've connected it successfu...
    last modified by tmiddlet
  • GPUPerfAPI Library for GPU Graphics Memory Usage info?

    Hi All,   Is it possible to use GPUPerfAPI for retrieving the graphics memory utilization at run time? I am trying to use OpenGL's glGetIntegerv(GL_TEXTURE_FREE_MEMORY_ATI, param) but new AMD drivers do not seem...
    last modified by piyushm1
  • Using the Target Independent Rasterization (TIR) hardware outside of Direct2D (e.g. from OpenGL or Mantle)

    So AMD's GNC-based chips unlike Nvidia (with Kepler anyway) supports TIR. (Background on TIR can be found in a blog post of the Windows 8 team and in more details are in a Microsoft patent application.) Of course I ca...
    last modified by respawned
  • APP and FPGA DMA

    Is DMA possible between AMD GPUs and any FPGA boards? I've seen no mention of it being done thus far. If this capability is not available, does anyone know if AMD is looking into this?
    last modified by legalto
  • 16384 x 16384 Depth texture fails

    On 14.6 drivers, this fails with GL_OUT_OF_MEMORY   glTexImage2D( GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT32F, 16384, 16384, 0, GL_DEPTH_COMPONENT, GL_FLOAT, NULL );   even though GL_MAX_TEXTURE_SIZE is being ...
    last modified by cippyboy
  • (glBlitframebuffer or glCopyImageSubData) vs CopyResource x 2

    So I have some new GL effects and I have to copy a framebuffer (1 color texture and 1 depth texture) to another framebuffer or textures to be used in a shader. After I ran it over with GPU Perf Studio I found out that...
    last modified by cippyboy
  • Fixes for headers on Linux

    Hi Guys, I propose the following changes to your GPA headers to be a bit more status quo under Linux. The following are git diffs that show the changes. In GPUPerfAPI.h a conditional is added for C++ that specifie...
    last modified by rcgoodfellow
  • PerfStudio 2.15.2095: API Trace for multiple contexts for OpenGL 3.3

    How is it possible to activate an api trace for each shared context? Currently, it seems that all the commands I send to multiple contexts are streamlined into one api trace time line...   CodeXL shows all shar...
    last modified by desperateamddeveloper
  • Obtain simple GPU load in cross-platform manner

    Hi,   I have recently taken a look at AGS and GPUPerfAPI, but something is not clear to me. How could I obtain simple things such as GPU Load, clocks, temp, and all of the context independent stuff? The ugly way...
    last modified by Meteorhead
  • glGetIntegerv(GL_TEXTURE_FREE_MEMORY_ATI, param) not working on Windows 7

    I want to use glGetIntegerv with parameter as GL_TEXTURE_FREE_MEMORY_ATI, but all 4 values are coming as 0. The same code if compiled in Windows XP shows proper information. I have a AMD Radeon HD 7750 graphics card ...
    last modified by piyushm1
  • How to get GPU performance counters from visual studio.net?

    I want to read GPU compute and memory usage from visual studio.net. How do I implement this? The GPUperf api is unmanaged so I can't just reference it into visual studio.
    last modified by magnarj
  • Unstable Eyefinity 3D Active Glasses Sync

    Recently implemented 3D Eyefinity configuration (see whyme466 Jan 2013 comments at www.tridef.com/forum/viewtopic.php?f=19&t=1862&start=20, for much more information). Unfortunately, it appears that Stereo (L/...
    last modified by whyme466
  • [GPUPerfStudio] Wrong display of VAO input elements attrib with GL_BGRA

    Hi,   In GPUPerfStudio when i try to view the VAO configuration of a DrawCall where a vertex attrib is specified with a size of GL_BGRA there is an error and i cannot see any vertex data (The error is in french ...
    last modified by cyafx
  • Latest drivers for ASUS EAX 1600/TD/256/M/A Video Card?

    Hello i was suggested by a game company to update my drivers but i have encountered difficulties updating the driver so i unistalled the old one and i am not very sure it is permanently deleted and i'm looking for the...
    last modified by piscescardinale
  • SONAR.Heuristic.120 in PerfStuuudio 2.15.2095.0?

    I have downloded GPU PerfStuuudio 2.15.2095.0. When I tried to start Norton 360 showed following diasnostic
    last modified by ktolskiy_1
  • How to use AMD Display Library (ADL) Overdrive State Set fuction (for overclocking programatically)

    I'm using AMD Display Library   The SDK comes with a Sample-Managed code and I was able to get the required result (Core and Memory clock speeds) from ADL_Overdrive6_StateInfo_Get method. Using the ADL_Overdri...
    last modified by basit
  • Bug Report of AMD gles SDK sample: nativeDisplay is NULL

    Hi,   Unable to run sample: I am newbie to AMD gles SDK and when trying to run sample provided, I can observe that w.r.t. "OpenNativeDisplay(&nativeDisplay)" call in main.cpp, nativeDisplay is NULL and then...
    last modified by satyasuryakiran
  • Gpu PerfStudio 2.15 crashes

    Hi there, I tried to use GPU PerfStudio 2.15 (2095) with 14.4 drivers but had the same issues as listed on (GPU PerfStudio 2.14 (and 2.15) - Cannot use frame debugger or profiler - immediately crashes) Now I reverted...
    last modified by nightz85
  • Radeon 7970 minimizing memory clocks

    Hello. I'm using Radeon7970, catalyst 12.10, APP SDK 2.8, RHEL 6.4 I need to minimize memory clocks of Radeon 7970 and keep core clocks defaults. I use aticonfig --odsc=925,150 to change memory clocks to it's config...
    last modified by snake8282